Route choices and outcomes below contain spoilers.
Mateo is the blanket on the living-room chair beside the sofa and window. To reach his Love or Friends ending in Date Everything, help him find Davi and the other Inanimals, then choose your relationship. Scanning an Inanimal uses Mateo's interaction for that day, so return on a later day. His Realization recipe is 5 Smarts, 45 Poise, 100 Empathy, 100 Charm and 0 Sass. Location and interaction rule, recipe
Find Mateo and start the missing-Davi task
Equip the Dateviators and target the blanket rather than the chair underneath. Mateo's first concern is Davi, a missing tassel hound. Offer assistance, then speak with Phoenicia to spread the word on Placebook. Bonus Action places the next lead conversation with Mateo on the following day. Opening steps
Keep track of the last lead he gave you. A useful note has three entries: the object you scanned, the clue you received and whether you already used Mateo's interaction today. That separates a location problem from a timing problem without making you repeat the entire route. The beginner guide explains the broader interaction routine.
Search the three Inanimal locations in order
The rescue has three search stops. Follow Mateo's current clue and return to him between discoveries; avoid treating the list as a promise that every target is available immediately.
| Search stop | What to target | Next action |
|---|---|---|
| Laundry room | The small plant or vine on the windowsill beside Harper's hamper | Scan it, then return to Mateo on a later day |
| Living-room television stand | The curled spring near Connie's console | Scan the spring, then get Mateo's next lead |
| Upstairs gym closet | Tassels beneath a box on the right side | Recover the final pair and return to Mateo |
GameRant documents the windowsill and television discoveries, including the delay before reporting back. Its final location is the gym closet near Kristof and Fantina. Bonus Action specifies the right side and the tassels beneath the boxes. Location walkthrough, gym target
Why do guides mention three or four Inanimals?
DualShockers describes three search stages, with Davi and Stitch recovered together at the final stop. TheGamer counts four animals including Davi; the wiki counts three excluding him. These descriptions fit the same route. You do not need to invent a fourth room to search. Final rescue, four-animal count
Handle Hoove and the television clue
DualShockers notes that Hoove may need a second conversation if you have never met him. GameRant instead says the laundry-room animal can be scanned directly. Follow the available clue conversation if your progress differs; this guide does not assume a prior Hoove introduction. Hoove sequence, direct scan
Bonus Action includes a full Connie-unlock sequence before its spring step. Other walkthroughs identify the spring beside the console without making that sequence an explicit prerequisite. Check the small spring itself first. If it does not respond, confirm your latest Mateo lead and daily interaction before concluding that the entire Connie route is mandatory. The sources checked do not resolve that requirement universally. Connie sequence
The character directory can help identify nearby objects. Harper is a location landmark here; completing Harper's relationship is not established as a Mateo prerequisite by these walkthroughs.
Choose Love or Friends after the rescue
TheGamer recommends showing romantic interest while remaining kind to the animals. Mateo may decline early advances while Davi is missing; finish the rescue before treating that response as a failed romance. Once he offers a relationship, accept romance for Love or choose the platonic response for Friends. Positive endings
DualShockers recommends saving before returning the final animals and says to visit again to finalize the ending. The wiki also requires another interaction, but says the pending outcome can still change then. Because they differ on when the choice becomes fixed, keep that earlier save if comparing outcomes. Final conversations, pending-ending caveat
Avoid the Hate branch
The specific documented Hate trigger is the late response that dismisses the completed rescue as a worthless chore. Both the wiki and DualShockers put it after the animals return. Bonus Action describes the route more broadly through rudeness and unhelpfulness; that description alone does not establish an earlier completed Hate ending. Hate trigger, route timing
If you want a positive ending, read the final responses for their meaning before selecting one. Distinguish reassuring Mateo, choosing friendship and rejecting the whole experience. Those are separate decisions even when they appear in the same conversation.
Mateo's Realization recipe
The wiki's expanded recipe supplies all five values. GameRant agrees on the first four but leaves its Sass cell blank; use the wiki's explicit zero. Complete recipe, recipe cross-check
| Smarts | Poise | Empathy | Charm | Sass |
|---|---|---|---|---|
| 5 | 45 | 100 | 100 | 0 |
Compare each category separately with your current totals. Meeting Empathy alone does not cover Charm or Poise. Use the Realization guide for the system's unlock conditions, then return to this table for Mateo's individual requirements.
Check the collection before moving on
The wiki lists six collectables: Sprite, The Rescues, Pythorn, Springtail, Davi and Stitch. The first two clues concern speaking with Mateo; the remaining four concern finding Davi. Collectable clues
Record your ending and any missing collection clue separately. If the rescue is unfinished, resume from your last location note. If it is complete, check the follow-up conversation. If your goal is Realization, note the exact SPECS shortfall. That gives your next visit a clear purpose.
